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Settings

Limner’s settings are in Project Settings > Plugins > ta Limner. They are saved in Config/DefaultEditor.ini, in the [/Script/TALimner.TALimnerSettings] section. Commit that file so the whole team uses the same board folder and analysis settings.

Setting Default Description
Board Folder /Game/ArtDirection New boards are created here.
Max Image Size 4096 Images with a longer side are scaled down when they are added to a board. From 512 to 8192.
Jpeg Quality 92 JPEG quality for images that have to be re-encoded, from 50 to 100. PNG files stay PNG.
Open Board With Level On Open the board that belongs to a level when that level is opened.
Setting Default Description
Follow Camera Links On Show a camera’s reference automatically when the viewport looks through that camera or jumps to its bookmark. Off: only pinned references are shown.
Default Overlay Mode Opacity The overlay mode used when a reference is shown for the first time: Off, Opacity (called Overlay in the panel), Difference, Onion Skin or Wipe.
Default Opacity 0.5 The starting Strength of the overlay, from 0 to 1.
Onion Skin Color Pink (1.0, 0.35, 0.75) Outline colour of the onion skin mode.
Setting Default Description
Value Bands 3 Number of value bands of the notan view and the value comparison, 2 to 5. Bands in the viewport bar changes it for the session.
Palette Size 6 Number of colours extracted from a reference, 2 to 12.
Palette Tolerance 22 A scene pixel counts as on palette when its colour difference (CIE76 delta E) to a palette colour is at most this. From 2 to 60. Used by the Off-palette view and the palette score.
Vision Warn Below 10 Palette check: two colours are flagged when they look closer than this (CIEDE2000) with a colour vision deficiency… From 1 to 40. See Colour vision preview.
Vision Normal Above 20 …and are at least this far apart (CIEDE2000) in normal vision. From 2 to 80.
Setting Default Description
Match Passes 3 Match colours renders the viewport, measures it and corrects the suggestion up to this many times. From 1 to 6. See Match colours.
Match Strength 1.0 How much of the suggested change Apply writes by default, from 0 to 1.
Neutral Chroma Limit 12 Pixels with a chroma (C*) below this count as near neutral; their mean colour measures the white balance. From 2 to 40.
Lut Folder Empty (LUTs in the board folder) LUT textures go here.
Cube Size 33 Grid size of exported .cube files, from 9 to 65.

The defaults of new viewport guides. See Composition guides.

Setting Default Description
Guide Line Color White Line colour of new composition guides.
Guide Line Opacity 0.6 Line opacity, from 0 to 1.
Guide Line Thickness 1 Line thickness of new guides in pixels, from 1 to 8.
Guide Safe Frames EBU R95 (93% / 90%) The safe frame sizes: EBU R95, Classic (90% / 80%) or Custom.
Guide Mask Opacity 0.85 Darkness of the area outside an aspect mask, from 0 to 1.
Setting Default Description
Warm Up Frames 12 Frames rendered before a capture, so exposure, temporal anti-aliasing and Lumen settle. From 1 to 120. Also used by Compare and viewport captures.
Thumbnail Width 320 Width of a color script thumbnail in pixels, 64 to 1024.
Shot Palette Size 4 Colours per frame in the color script, 1 to 8.
Export Folder Empty (Saved/Limner) Color script exports go here. Relative paths start at the project folder.

The overlay mode, the strength, the view and the pinned reference are session state: they are not saved with the board or the project and start from the defaults above when the editor starts. The board’s description, key palette and level are saved in the board asset.