Open Edit > Editor Preferences > Plugins > ta Ferryman, or press Settings in the panel. The settings are stored per user and per project.
| Setting |
Default |
What it does |
| Device Name |
the computer name |
How other editors see this one. |
| Setting |
Default |
What it does |
| Default Destination |
Same paths |
Where arriving parcels land: Same paths, Into a folder or Straight into a folder. See Reviewing arrivals. |
| Review Arrivals |
When needed |
When parcels from trusted editors wait for the review: Always, When needed (conflicts, missing plugins, another engine version) or Never. Parcels from unpaired machines are always reviewed. |
| Incoming Folder |
/Game/Incoming |
The folder for Into a folder. |
| Setting |
Default |
What it does |
| Include Soft References |
on |
Follow soft references when packing, like Migrate. Off: hard references only. |
| Include Thumbnails |
on |
Send thumbnails so the receiver sees what arrives. |
| Setting |
Default |
What it does |
| Dock Folder |
none |
The shared folder used as the dock. Empty: the dock is off. |
| Setting |
Default |
What it does |
| Enable Network |
on |
Find other editors on this machine and on the network, and accept parcels. Off: only parcel files and the dock. |
| Announce On LAN |
on |
Announce this editor to other machines. Editors on this machine always see each other. |
| Port |
0 (any) |
The TCP port for transfers. 0 picks a free one; set a fixed port to forward it on a router for connection codes. |