Clips
Players can record short clips with the same frame, stickers and logo as their photos: GIFs on every platform, MP4 videos on Windows. The camera can move by itself while recording, and the clip can loop forward or ping-pong. Clips have no sound.
Recording a clip
Section titled “Recording a clip”-
On the Clip tab, choose the format, length, frame rate, size, camera motion and loop. The Record clip button shows what you will get, for example “45 frames · about 2.5 MB”.
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Press Record clip, or set Capture button to Record clip and press Space (or Y).
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The menu hides while recording and is never in the clip; the frame, stickers and logo are. A red line shows the time, such as “REC 1.5 / 3.0 s”, with a bar.
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The clip stops by itself at the end. Press Space (Y) to stop early and keep the clip, or Esc (B) to cancel it.
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“Making GIF… 40%” (or “Making MP4 video…”) shows with a progress bar, then Clip saved with a thumbnail, the format, length and file size.
The rows are listed in The photo mode screen.
Frame by frame
Section titled “Frame by frame”In single-player games (Frame By Frame, on by default) the engine runs a fixed time step while recording, so every frame of the clip is exactly one frame apart however slowly the PC renders; the game simply runs slower than real time for those seconds. The time step is put back afterwards, also when photo mode closes during a recording.
In network games, frames are taken as the game runs.
Camera motion
Section titled “Camera motion”| Motion | What the camera does |
|---|---|
| Free | You move the camera while the clip records. |
| Orbit | Circles the selected character, or the locked focus point. |
| Dolly in, Dolly out | Moves toward or away from what it looks at. |
| Pan | Turns left to right. |
| Tilt | Turns up. |
| Zoom in | Narrows the field of view. |
| Crane up | Rises straight up. |
The camera starts where it is and comes back after recording. Motion amount sets how far it moves (shown in degrees, metres or as a zoom factor) and Smooth start and end eases the motion in and out. Loop: Ping-pong plays forward, then backward, so the clip loops without a jump.
- One palette for the whole clip, an ordered dither that stays steady between frames (Gif Dither), and frames that store only what changed (Gif Frame Deltas), so files stay small.
- All frames are kept in memory until the GIF is made. Max Clip Memory MB (256, 96 on mobile) shortens clips that would not fit: the Length row then stops earlier.
- H.264 through Windows Media Foundation, the encoder that comes with Windows. Use Hardware Video Encoder lets Windows use the graphics card when it can.
- Windows N editions without the Media Feature Pack have no encoder; the Clip tab then offers GIF only and the Format hint says why.
- On other platforms clips are GIFs.
Clips go to the photo folder, named with Clip Prefix, for example Clip_2026-10-24_18-30-05.gif. The Thumbnails folder gets a poster thumbnail, a strip of small frames for the gallery and a JSON file. The gallery plays clips.
Profile settings
Section titled “Profile settings”| Setting | Default | Description |
|---|---|---|
| Allow Clips | On | Players can record clips. Off hides the Clip tab. |
| Allow Mp4 | On | Offer MP4 where Windows can make it. |
| Default Clip | GIF, 3 s, 15 fps, 480 px, Orbit, 35 %, Forward, smooth | Starting settings for players who never changed them. |
| Gif Sizes | 320, 480, 640, 800, 960 | Long side choices for GIFs, in pixels. |
| Mp4 Sizes | 1280, 1920 | Long side choices for MP4s (720p and 1080p for 16:9). |
| Gif Frame Rates | 10, 15, 20, 25 | |
| Mp4 Frame Rates | 24, 30, 60 | |
| Max Gif Seconds | 6 | |
| Max Mp4 Seconds | 15 | |
| Max Clip Memory MB | 256 (96 on mobile) | Memory for a GIF’s frames while it records. Longer clips are shortened. |
| Gif Dither | Ordered | Ordered, None or Error Diffusion (sharper, but it shimmers between frames and makes bigger files). |
| Gif Colors | 256 | Palette size; fewer colours make smaller files. |
| Gif Frame Deltas | On | GIF frames store only what changed. |
| Use Hardware Video Encoder | On | MP4: let Windows use the graphics card’s video encoder when there is one. |
| Frame By Frame | On | Single-player games record with a fixed time step. |
| Clip Prefix | Clip |
Messages
Section titled “Messages”| Message | Meaning |
|---|---|
| Clip cancelled. | The player cancelled the recording. |
| The clip was too short to keep. | Too few frames were recorded. |
| A clip is still being saved. | The previous clip is still being made. |
| Clips are off in this game. | The profile’s Allow Clips is off. |
| The GIF could not be made. | Encoding the GIF failed. |
| Could not write file. | The folder can’t be written to. |