Documentation
This is the documentation for tridiART’s Unreal Engine plugins. Each plugin has its own section with installation steps, a walkthrough of its features and reference pages.
Asset Doctor
Section titled “Asset Doctor”Asset Doctor checks asset names, texture settings and static meshes in Unreal Engine 5.6 to 5.8 projects. It reports problems in an editor panel, through Data Validation and from the command line, and fixes many of them automatically.
OverviewWhat Asset Doctor checks and the three ways to run it.
InstallationAdd the plugin to your project and run your first scan.
Command line & CIRun the checks headless and fail builds on errors.
More plugins
Section titled “More plugins”More plugins are on the way. Their documentation will appear here when they are released.