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Documentation

This is the documentation for tridiART’s Unreal Engine plugins. Each plugin has its own section with installation steps, a walkthrough of its features and reference pages.

Asset Doctor checks asset names, texture settings and static meshes in Unreal Engine 5.6 to 5.8 projects. It reports problems in an editor panel, through Data Validation and from the command line, and fixes many of them automatically.

More plugins are on the way. Their documentation will appear here when they are released.