Plugins

Tools for the parts of Unreal nobody wants to do by hand.

Each plugin targets one production problem, ships with source and supports the current engine versions.

FreeAvailable
Editor tool

Asset Doctor

Scan your content, see every problem in one panel, fix most of them with one click, and fail CI builds when someone breaks the rules.

  • 10 built-in rules
  • One-click auto-fix
  • CI commandlet
  • Blueprint & C++ rules
UE 5.6–5.8 · v1.1.0Explore
Planned
Editor tool

Blueprint Doc & Audit

Export readable documentation for your Blueprints and get a complexity report before the next code review.

Working title
Planned
Pipeline tool

LOD & Optimization Helper

Batch LOD generation and optimization checks for projects and platforms that cannot rely on Nanite.

Working title
Planned
Runtime framework

Crafting System

A runtime crafting framework that plugs into whatever inventory your game already has.

Working title
Roadmap

Built in order, shipped when ready.

Every tool is finished and tested before the next one starts. Names are working titles and the order can change based on what you ask for.

  1. AvailableEditor tool

    Asset Doctor

    Scan your content, see every problem in one panel, fix most of them with one click, and fail CI builds when someone breaks the rules.

  2. PlannedEditor tool

    Blueprint Doc & Audit

    Export readable documentation for your Blueprints and get a complexity report before the next code review.

  3. PlannedPipeline tool

    LOD & Optimization Helper

    Batch LOD generation and optimization checks for projects and platforms that cannot rely on Nanite.

  4. PlannedRuntime framework

    Crafting System

    A runtime crafting framework that plugs into whatever inventory your game already has.

Missing a tool?

Tell us which part of your pipeline hurts the most. Requests shape what we build next.