Is Blueprint Scribe free?
Yes, with the Fab Personal license. It covers individuals and companies with up to $100,000 in gross revenue in the last 12 months, commercial use included. Above that, the Professional license is $29.99. Both get the same plugin with every feature, graph images included, and the full C++ source.
Does it use AI or send my project anywhere?
No. There is no AI service and no account. Everything is read from your Blueprints in the editor and written to a folder on your machine. The AI-ready text and Copy for AI only prepare text; you decide whether to paste it into an assistant.
What does Copy for AI copy?
Compact text of the assets in the list or of one Blueprint: parents, members, the logic of every graph and the findings, with the number of characters and an estimate of the tokens. Paste it into your AI assistant to ask about a Blueprint or plan a C++ port.
Is Clean up safe?
It shows a preview first and removes only what you tick. Private members nothing uses, dead, disabled and disconnected nodes are ticked; public members are listed but not ticked when other assets use the Blueprint, and Instance Editable, Expose on Spawn and Expose to Cinematics variables are always kept. The whole cleanup is one Undo step, and the Blueprints are compiled but not saved until you save them.
How are the complexity and C++ scores made?
Complexity, 0 to 100, counts nodes, branches, loops, casts, graphs and members. The C++ score looks at per-frame work, loops, math, size and how many assets depend on the Blueprint. Both are explained in the docs, with every point.
Do I need a server to view the docs?
No. The HTML site works offline straight from the folder or a zip. You can also upload it anywhere as a static site, like the sample on this page.
Where do the descriptions come from?
From the Blueprints themselves: Class Settings > Description, the Description of functions, custom events and macros, and the Tooltip of variables. Fill them in and the coverage goes up.
Can it run on a build server?
Yes. The commandlet writes the pages and the JSON report and returns an exit code based on the findings. Graph images need the editor UI, so for images start the editor with a Python script instead.
Will the export delete files in my output folder?
Every export replaces the pages, images, markdown, ai and assets subfolders of the output folder, so use a folder that only holds the docs. Blueprint Scribe marks it with a .blueprint-scribe file.
What about large projects?
Scanning loads every Blueprint once. Scan the folders you need instead of the whole project if you only need part of it.
Which engine versions are supported?
Unreal Engine 5.0 to 5.8, in the editor on Win64, Mac and Linux.