BlueprintScribeDemo Blueprints

BlueprintScribeDemo Blueprints

Blueprint documentation of /Game/ScribeTest ยท generated 2026-10-20 18:48

12
Blueprints
2
Structures and enums
435
Nodes
78%
Documented
14
Complexity (average)
71
Health score
1
Errors
9
Warnings
NameKindFolderNodesComplexityC++DocumentedIssues
ABP_Cube
Animation Blueprint of the engine's skeletal cube.
Animation/Game/ScribeTest/Animation110100%
BP_Broken
Does not compile: it sets a variable that was deleted.
Actor/Game/ScribeTest/Blueprints220100%1
BP_Door
A door that opens when the player interacts with it. Locked doors need their BP_Key.
Actor/Game/ScribeTest/Blueprints54303475%5
BP_InteractiveBase
Base class for props the player can interact with.
Actor/Game/ScribeTest/Blueprints220100%
BP_Key
A key that unlocks one door.
Actor/Game/ScribeTest/Blueprints0--100%1
BP_Spaghetti
Deliberately oversized Blueprint for the size rules.
Actor/Game/ScribeTest/Blueprints3227638100%3
BP_Turret
Turret that tracks the closest target every frame and heats up while it turns.
Actor/Game/ScribeTest/Blueprints392361100%
AC_Health
Health and damage for any actor.
Component/Game/ScribeTest/Components33060%
BPI_Interactable
Anything the player can use with the interact key.
Interface/Game/ScribeTest/Interfaces4--67%
BPFL_DoorMath
Math helpers for doors.
Function Library/Game/ScribeTest/Libraries320100%
BPML_FlowMacro Library/Game/ScribeTest/Libraries32050%
E_DoorState
Where a door is in its open/close cycle.
Enum/Game/ScribeTest/Types0--50%
F_DoorSettings
Tuning values shared by all doors.
Structure/Game/ScribeTest/Types0--67%
WBP_HUD
In-game HUD with the health bar.
Widget/Game/ScribeTest/UI220100%