/Game/ScribeTest/Blueprints
Actor BP_Broken
Does not compile: it sets a variable that was deleted.
- Parent
- Actor
- Compile
- Error
- Size
- 2 nodes in 1 graph (largest: EventGraph, 2)
- Complexity
- 2 Simple (2 nodes, 1 graph)
- Hard references
- 0 packages, 0 B
- Used by
- 0
- Documented
- 100% (1 of 1)
Audit 1
- ErrorCompileSet Score in 'EventGraph': Could not find a variable named "Score" in '/Game/ScribeTest/Blueprints/BP_Broken.BP_Broken_C'. EventGraph
C++ migration
0 Fine in Blueprint score 0 of 100
Before an engine upgrade
- Does not compile: fix the errors first, an upgrade only adds new ones.
Components 1
DefaultSceneRoot SceneComponent
Events 1
Event BeginPlay Override
Event BeginPlay()
Event when play begins for this actor.
In EventGraph
Graphs 1
| Graph | Kind | Nodes |
| EventGraph | Event Graph | 2 |
EventGraph · Event Graph · 2 nodes