BlueprintScribeDemo Blueprints
/Game/ScribeTest/Blueprints

Actor BP_Broken

Does not compile: it sets a variable that was deleted.

Parent
Actor
Compile
Error
Size
2 nodes in 1 graph (largest: EventGraph, 2)
Complexity
2 Simple (2 nodes, 1 graph)
C++ candidate
0 Fine in Blueprint
Hard references
0 packages, 0 B
Used by
0
Documented
100% (1 of 1)

Audit 1

  • ErrorCompileSet Score in 'EventGraph': Could not find a variable named "Score" in '/Game/ScribeTest/Blueprints/BP_Broken.BP_Broken_C'. EventGraph

C++ migration

0 Fine in Blueprint score 0 of 100

Before an engine upgrade

  • Does not compile: fix the errors first, an upgrade only adds new ones.

Components 1

  • DefaultSceneRoot SceneComponent

Events 1

Event BeginPlay Override

Event BeginPlay()

Event when play begins for this actor.

In EventGraph

Graphs 1

GraphKindNodes
EventGraphEvent Graph2
EventGraph · Event Graph · 2 nodes