Settings
Almost everything about photo mode lives in the profile. The project settings only choose the default profile, the open key and the CommonUI behaviour. They are saved in Config/DefaultGame.ini.
ta Lensman
Section titled “ta Lensman”Project Settings > Plugins > ta Lensman, section [/Script/TALensman.TALensmanSettings]:
| Setting | Default | Description |
|---|---|---|
| Default Profile | /TALensman/DA_Lensman_Default |
The profile used when Enter Photo Mode is called without one and no Lensman Area overrides it. Empty: built-in defaults. |
| Add Open Key | On | Adds a small input mapping so the open keys open photo mode in any level, with no setup. Turn it off when your own menu opens photo mode. |
| Open Keys | P | The keys that open and close photo mode. |
ta Lensman CommonUI
Section titled “ta Lensman CommonUI”Project Settings > Plugins > ta Lensman CommonUI, section [/Script/TALensmanCommonUI.TALensmanCommonUISettings]:
| Setting | Default | Description |
|---|---|---|
| Use Activatable Host | Auto | Auto, Always or Never. Auto uses the host when the viewport client is a Common Game Viewport Client. |
| Host Class | Lensman Activatable Host | Your own host, made from Lensman Activatable Host. |
| Follow Common Input Type | On | The button prompts follow CommonInput’s input type. |
| Use Controller Data Icons | On | The button prompts use your CommonInput controller icons. |
See CommonUI.
Saved per player
Section titled “Saved per player”With the profile’s Remember Settings on, the player’s lens, filter, frame and clip settings are kept between sessions in a save game slot named TALensman. The player’s saved looks are kept in the same slot.